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TzDraft
Official Standard
TZD-8x8-v1
Rules &
Standards
Last Updated: February 2026
General Game Rules
Tournament & League Rules
01.
Board & Setup
Board size: 8 × 8, dark squares only | Ukubwa wa ubao: 8 × 8, sanduku nyeusi pekee
Each player starts with 12 pieces | Kila mchezaji anaanza na kete 12
White moves first | Nyeupe huanza kwanza
Coordinates: A–H files, 1–8 ranks | Vishiria: A–H kwa safu, 1–8 kwa mistari
02.
Movement & Promotion
Men
Move one square diagonally forward | Husonga sanduku moja mbele kwa ulalo
Cannot move backward | Haziruhusiwi kurudi nyuma
Promote on reaching the opponent’s back rank | Hupandishwa (Kingi) ukifikia mwisho wa adui
Kings
Flying kings: move diagonally any number of squares | Kingi huruka: husonga kwa ulalo umbali wowote
Capture diagonally forward and backward over distance | Hula mbele au nyuma kwa ulalo kwa umbali
03.
Captures
Capturing is mandatory when any capture exists | Ula ni lazima ikiwa kuna nafasi ya kula
Any capture route is allowed (no max-capture requirement) | Njia yoyote ya kula inaruhusiwa
Multi-captures are allowed when available | Mnyororo wa kula unaruhusiwa ukipatikana
Capture path defines which pieces are removed | Njia ya kula inaamua kete zipi zinaondolewa
04.
Endgame Rules
Time loss is a draw in 3 vs 1 material | Muda ukimalizika ni sare kwa 3 dhidi ya 1
Automatic 12-move countdown for 1 king vs 3 kings | Hesabu ya hatua 12 kwa 1 kingi dhidi ya 3 kingi
The 3-king side must win before move 13 or it’s a draw | Upande wa kingi 3 lazima ushinde kabla ya hatua ya 13
No special rule for 1 vs 4 material | Hakuna sheria maalum kwa 1 dhidi ya 4
05.
Winning Conditions
Opponent has no remaining pieces | Mpinzani hana kete
Opponent has no legal moves | Mpinzani hana hatua halali
Opponent resigns | Mpinzani amejisalimisha
Time wins (except draw rules above) | Ushindi kwa muda